Description

Actors should check if they have any pending latent actions before automatically destroying themselves.  

Steps to Reproduce

Set bAutoDestroyWhenFinished = true

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-82072 in the post.

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Unresolved
ComponentGameplay
Affects Versions4.23
CreatedOct 18, 2019
UpdatedOct 21, 2019