Description

Actors should check if they have any pending latent actions before automatically destroying themselves.  

Steps to Reproduce

Set bAutoDestroyWhenFinished = true

Have Comments or More Details?

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Fixed
ComponentGameplay
Affects Versions4.23
Target Fix4.25
Fix Commit11087600
Main Commit11254295
CreatedOct 18, 2019
ResolvedJan 22, 2020
UpdatedFeb 24, 2020