Description

Shared transition rules/crossfades are not usable by other state machines within the same ABP. Copy/Pasting these transitions to a new machine, create new independent shared transitions of the same name.

Steps to Reproduce

Create an animation BP.

Create a state machine with at least two states.

Create a transition between these two states and Promote To Shared.

Within one of the states, create a nested state machine with at least two states.

Create a transition between these two nested states and try to Use the previously shared transition.

 

Result: The Shared transition is not usable.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82098 in the post.

1
Login to Vote

Fixed
ComponentUE - Anim - Runtime - Anim Blueprints
Affects Versions4.23
Target Fix5.2
Fix Commit23153486
CreatedOct 18, 2019
ResolvedNov 16, 2022
UpdatedNov 28, 2022