Description

When exporting an object or camera with more then once section we currently only just export the first section, not the result of any blended/ overlapping sections or even adjacent sections. 

 

See:

 
Hey there,
 
We are unable to get transform tracks exported to maya that use additive transforms. 
 
Is this fixable in the near future as we use these for layout and not having this working presents pipeline problems moving shots into final animation. 
 
Example Transform that uses an additive track  - This will not export properly to Maya. I expect licensees will hit the same issue and not have any use for these additives if they can't get them out of engine) 
 
[Image Removed]

Steps to Reproduce

See Description.

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Fixed
ComponentUE - Anim - Sequencer
Target Fix4.25
Fix Commit10638855
Main Commit11224363
CreatedDec 5, 2019
ResolvedDec 10, 2019
UpdatedMay 8, 2020