Description

No screen space AO in lit viewmode with SSGI

Confirmed in 4.25 MAIN @ CL 10730208 (but you must move camera after activiating SSGI for scene to update)

Steps to Reproduce
  1. Place some Cubes together to see Ambient Occlusion
  2. While in lit mode and viewing AO enable SSGI

Result: AO can still be seen in AO Buffer Visualization, but not lit mode

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-85945 in the post.

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Unresolved
ComponentRendering - Features Teams
Affects Versions4.24
Target Fix4.26
CreatedDec 16, 2019
UpdatedMar 19, 2020