Description

Bindings can break when added to a master sequence when the binding is in a sibling sequence. 

Steps to Reproduce
  1. Create two sequences named SequenceA and SequenceB
  2. Add a cube to A and a sphere to B
  3. Add A and B as subsequences to a third Sequence (SequenceAandB)
  4. Add an attach track attaching the sphere in B to the cube in A
  5. Add SequenceAandB to a master sequence as a shot (drag and drop)
  6. Open SequenceB from master sequence, and right click on the attach track

RESULT:
The binding is unresolved, instead of being bound to the cube.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86046 in the post.

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Duplicate
ComponentUE - Anim - Sequencer
Affects Versions4.234.24
CreatedDec 18, 2019
ResolvedDec 19, 2019
UpdatedJan 15, 2020