Expected: Changes to GameplayTagQuery properties in a blueprint should propagate to instances that haven't overriden the default value.

Steps to Reproduce
  1. Create an actor blueprint with an instance editable GameplayTagQuery property.
  2. Set a default query, compile, and save.
  3. Drag an instance of the blueprint into the level.
  4. Change the default query in the blueprint editor and compile.
  5. Note that the query in the instance retains the original value and the yellow "Reset To Default" is present.


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ComponentUE - Gameplay - Blueprint
Affects Versions4.
CreatedJan 9, 2020
ResolvedJun 1, 2021
UpdatedJun 1, 2021