In the fbx Fighter_Jenny is a null object that is not skin to the mesh. null object that are not skin should be remove from the skeleton, at least at the root. Often people want to add a group to allow multi skeletalmesh in the same fbx.
So in a fbx, if a root bone is not skin and is a null object, we should not add it to the skeleton.
Import attach fbx file
RESULT: The root bone in the skeleton is "Fighter_Jenny"
EXPECTED: The root bone is "Root"
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86605 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Target Fix | 4.25 |
Created | Jan 10, 2020 |
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Resolved | Feb 5, 2020 |
Updated | Jul 13, 2020 |