The engine has a linker error when trying to inherit from TextureRenderTarget2D.
This seems related to https://jira.it.epicgames.net/browse/UE-5050.
Found in 4.24.1 CL#10757647
Reproduced in 4.23.1 CL#9631420, 4.25 Main CL#10923120
1. Create a blank C++ project.
2. Create a new C++ class based on TextureRenderTarget2D.
Result: There is a linker error and the solution won't compile.
Expected: The file compiles without any issues.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86946 in the post.
1 |
Component | UE - Rendering Architecture - RHI |
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Affects Versions | 4.23.1, 4.24.1, 4.25 |
Created | Jan 16, 2020 |
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Resolved | Jun 8, 2022 |
Updated | Jun 13, 2022 |