Description

Offsetting UVs can result in blurred texture on Android/Quest

 

Confirmation in MAIN 4.25 @ CL 11384989 blocked by UE-86577

Steps to Reproduce
  1. Open attached project
  2. Project contains a video texture (video texture not required, proved with regular texture as well) at close proximity to the camera.
  3. UV offset is applied to the image. (Material Pictured) (Use case is stereoscopic video)
  4. Launch on Quest, or delete 'Quest' From "Package for Oculus Mobile devices" array and Launch on Android Device

Result: The texture that has been multiplied and added will be blurred. (no blurring on pc)

Have Comments or More Details?

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By Design
ComponentPlatform - Mobile
Affects Versions4.23.14.24.2
CreatedFeb 13, 2020
ResolvedFeb 14, 2020
UpdatedFeb 14, 2020