Description

If you create a UMG with an image in the Umg that is not a power of 2, The image will not appear on an iOS device.

Tested this on a Android device (Nexus 5 with ETC1 and ATC. PVRTC will not allow the application to launch) and the image is showing correctly on all formats.

Tested on an iPad2 air (OS 8.1)

Steps to Reproduce

1) Download the ImageUsedToTest to test this issue
2) Load up a brand new first person template project
3) When the Project loads, Import the image that was downloaded
4) Once imported, right click in the content browser
5) Create a new Blueprint Widget
6) In the Blueprint, drag in an Image
7) Place the image imported into the widget.
8) Compile and save the Widget
9) Exit the widget and open the level Blueprint.
10) In the Level Blueprint, Set it up as shown in the attached image. (LevelBlueprintUMGDeploy)
11) Once complete , save all
12) Deploy to an iOS device

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.6.1
Target Fix4.9
Fix Commit2587930
CreatedFeb 2, 2015
ResolvedJun 15, 2015
UpdatedSep 16, 2019