Description

OnLastChanceToAddNativeTags is called after the call to UAbilitySystemGlobals::Get().InitGlobalData(), so native tags fail to make gameplay cue associations. 

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.24
CreatedFeb 21, 2020
ResolvedJul 19, 2022
UpdatedJul 19, 2022
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