HISM render normally in Collision View, they don't behave like regular SM. They should render with opaque matrial and only render the Collision enabled mesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94152 in the post.
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Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.25 |
Created | Jun 9, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jul 19, 2022 |