Most of the viewport will be corrupt in a very obvious way. RenderDoc frame capture seems to indicate that per-object shadow draws are causing the corruption.
Scene looks fine with Support Vulkan disabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95149 in the post.
| 1 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.25.1 |
| Target Fix | 4.25.2 |
| Created | Jul 2, 2020 |
|---|---|
| Resolved | Jul 15, 2020 |
| Updated | Jan 12, 2021 |
| 7675 - Edstub207 |
| 7540 - Edstub207 |