Most of the viewport will be corrupt in a very obvious way. RenderDoc frame capture seems to indicate that per-object shadow draws are causing the corruption.
Scene looks fine with Support Vulkan disabled.
UE-74991 also affects Valve Index
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I'm working on a VR Project and I cannot add Nav Mesh to the stairs??
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95149 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.25.1 |
Target Fix | 4.25.2 |
Created | Jul 2, 2020 |
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Resolved | Jul 15, 2020 |
Updated | Jan 12, 2021 |
7675 - Edstub207 |
7540 - Edstub207 |