The EDeviceScreenOrientation landscape values appear to be inverted on iOS based on the comments in the code.
i.e.
However when looking at how the iOS device orientation maps to the unreal EDeviceScreenOrientation in IOSPlatformMisc::ConvertFromUIInterfaceOrientation we find
The apple documentation for UIInterfaceOrientationLandscapeRight states "The device is in landscape mode, with the device upright and the Home button on the right." [Link Removed]
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95179 in the post.
5 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.24 |
Target Fix | 5.6 |
Created | Jul 2, 2020 |
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Updated | Sep 27, 2024 |