When we play in editor with the Play Net Mode set to Play as Client, a hidden dedicated server is launched. Previously in 4.24 the dedicated server would always launch with a visible command window.
This hidden server window prevents us from saving assets while it is running and it is a hassle to restart the editor or manually end the server process through the task manager after every play in editor session.
Regression: Yes
Worked: 4.24.3 Binary CL-11590231
Broken: 4.25.1 Binary CL-13834755
Workaround:
Add -log to the Additional Launch Parameters in the Multiplayer Options
RESULT:
The blueprint cannot be saved because there is a hidden dedicated server that is still running in the background
EXPECTED:
The dedicated server opens into a command window when we start PIE.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95441 in the post.
0 |
Component | UE - Networking |
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Affects Versions | 4.25.1 |
Target Fix | 4.26 |
Created | Jul 15, 2020 |
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Resolved | Nov 3, 2020 |
Updated | Apr 28, 2021 |