Character jump height is dependent on framerate, where lower framerate can result in reduced jump height.
Character does not jump as high (around 900 units from my testing).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95533 in the post.
|Component||UE - Gameplay - Player Movement|
|Created||Jul 17, 2020|
|Resolved||Jul 19, 2022|
|Updated||Jul 19, 2022|