The Random Tri Coord Using Vertex Color Filter module does not filter correctly.
RESULT
Particles are spawned from 3 of the four quadrants of the square, two of them being the incorrect ones for the start and rage values passed in to Random Tri Coord Using Vertex Color Filter
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95761 in the post.
1 |
Component | UE - Niagara |
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Affects Versions | 4.25 |
Created | Jul 22, 2020 |
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Resolved | Jul 18, 2022 |
Updated | Jul 20, 2022 |