If the node "Set Input Mode Game and UI" is used and the player clicks off of the widget that is focused the mouse disappears (expected), however if the player moves the cursor (now invisible) over a button it fires off the hover state of a button (not expected).
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.7, 4.14, 4.19 |
Created | Feb 11, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |