The Niagara preview viewport seems to be fixed at a 30fps update time, which makes it difficult to fine-tune short lifetime FX. It would be good to either have options for viewport max fps, or for scrubbing the timeline to update the viewport correctly. Currently, if the timeline is set to 240fps and you're scrubbing through it, the viewport updates out of sync with the position of the timeline.
For some reason, even when the timeline is set to 30 fps, the preview viewport still seems to occasionally skip a frame while scrubbing.
See description
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96656 in the post.
0 |
Component | UE - Niagara |
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Target Fix | 5.5 |
Fix Commit | 35703112 |
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Created | Aug 10, 2020 |
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Resolved | Aug 21, 2024 |
Updated | Aug 28, 2024 |