It can't be updated localization assets when enabled IOStore.
When disabled IOStore, it'll be able to update localization assets.
Result:
Can not update texture and show original texture.
Expected:
Updated to the French version of the texture.
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
What is the difference between Camera and CineCamera?
UMG RichText not appear image when packaged
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96742 in the post.
5 |
Component | UE - Foundation - Core |
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Affects Versions | 4.25, 4.25plus |
Target Fix | 5.0 |
Created | Aug 12, 2020 |
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Resolved | Sep 30, 2021 |
Updated | Jan 26, 2023 |