Description

When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue

Steps to Reproduce

Note: Oculus needed for reproducing this issue

  1. Down load attached project
  2. Navigate to your Consolevariables.ini file
    Example path: E:\Unreal Engine\4.7\Engine\Config
  3. Add r.LightPropagationVolume=1 to the notepad file
  4. Save
  5. Open project
  6. Play in standalone
  7. Press Alt+Enter
  8. Notice that the LPV only works in one eye of the Oculus

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Fixed
ComponentUE - Platform - XR
Affects Versions4.7
Target Fix4.9
Fix Commit2622186
CreatedFeb 12, 2015
ResolvedAug 13, 2015
UpdatedApr 27, 2018
View Jira Issue