After updating to 4.25.1 from 4.25 Packaged Android game crashes constantly with objects added to the map
4.25 Packaged game did not crash (editor did a lot but glad thats fixed in 4.25.1)
Empty maps do not crash
Link in Additional Notes is people with the same issue which might effect Windows Packaged builds as well but i can not get my Windows Packaged build to crash
Result: After the splash screen game crashes with one of the 3 errors in call stack
Expected: Doesn't crash
--------- beginning of crash 06-28 20:43:52.362 10307 10307 F DEBUG : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 06-28 20:43:52.362 10307 10307 F DEBUG : Build fingerprint: 'samsung/gta3xlwifixx/gta3xlwifi:9/PPR1.180610.011/T510XXS3ATB4:user/release-keys' 06-28 20:43:52.362 10307 10307 F DEBUG : Revision: '4' 06-28 20:43:52.362 10307 10307 F DEBUG : ABI: 'arm' 06-28 20:43:52.362 10307 10307 F DEBUG : pid: 10178, tid: 10213, name: Thread-6 >>> com.EskarnProductions.NF <<< 06-28 20:43:52.362 10307 10307 F DEBUG : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xc 06-28 20:43:52.363 10307 10307 F DEBUG : Cause: null pointer dereference 06-28 20:43:52.363 10307 10307 F DEBUG : r0 be53ad00 r1 00000000 r2 00000000 r3 80000000 06-28 20:43:52.363 10307 10307 F DEBUG : r4 be546400 r5 ea6b6b60 r6 00000002 r7 f17bad94 06-28 20:43:52.363 10307 10307 F DEBUG : r8 000a3f08 r9 010b0400 r10 00000001 r11 d13bb238 06-28 20:43:52.363 10307 10307 F DEBUG : ip cf32a488 sp d13bb1d8 lr c98d82d4 pc c98c2c30 06-28 20:43:52.605 10307 10307 F DEBUG : 06-28 20:43:52.605 10307 10307 F DEBUG : backtrace: 06-28 20:43:52.605 10307 10307 F DEBUG : #00 pc 06038c30 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FGenericReadRequest::~FGenericReadRequest()+708) 06-28 20:43:52.605 10307 10307 F DEBUG : #01 pc 06038e64 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FGenericReadRequest::~FGenericReadRequest()+8) 06-28 20:43:52.605 10307 10307 F DEBUG : #02 pc 065a70b4 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncArchive::PrecacheInternal(long long, long long, bool, IAsyncReadRequest*)+1060) 06-28 20:43:52.605 10307 10307 F DEBUG : #03 pc 06585c34 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncPackage::MakeNextPrecacheRequestCurrent()+876) 06-28 20:43:52.605 10307 10307 F DEBUG : #04 pc 0657d434 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncPackage::ProcessImportsAndExports_Event()+1988) 06-28 20:43:52.605 10307 10307 F DEBUG : #05 pc 0657cb04 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncPackage::Event_ProcessImportsAndExports()+144) 06-28 20:43:52.605 10307 10307 F DEBUG : #06 pc 0658a2d8 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)+3808) 06-28 20:43:52.605 10307 10307 F DEBUG : #07 pc 06593a8c /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)+908) 06-28 20:43:52.605 10307 10307 F DEBUG : #08 pc 06592be0 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)+808) 06-28 20:43:52.605 10307 10307 F DEBUG : #09 pc 065a34c0 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FAsyncLoadingThread::FlushLoading(int)+1872) 06-28 20:43:52.605 10307 10307 F DEBUG : #10 pc 06834e0c /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)+2100) 06-28 20:43:52.606 10307 10307 F DEBUG : #11 pc 06832be0 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)+180) 06-28 20:43:52.606 10307 10307 F DEBUG : #12 pc 0a181bc0 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)+5928) 06-28 20:43:52.606 10307 10307 F DEBUG : #13 pc 0a17deb4 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (UEngine::Browse(FWorldContext&, FURL, FString&)+3768) 06-28 20:43:52.606 10307 10307 F DEBUG : #14 pc 0974167c /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (UGameInstance::StartGameInstance()+960) 06-28 20:43:52.606 10307 10307 F DEBUG : #15 pc 051ba0a4 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (FEngineLoop::Init()+2708) 06-28 20:43:52.606 10307 10307 F DEBUG : #16 pc 051b8ff0 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (AndroidMain(android_app*)+3108) 06-28 20:43:52.606 10307 10307 F DEBUG : #17 pc 051c89c8 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) (android_main+152) 06-28 20:43:52.606 10307 10307 F DEBUG : #18 pc 051f7ad4 /data/app/com.EskarnProductions.NF-zNQhjRgUHPqjYPTXRKlz3A==/lib/arm/libUE4.so (offset 0x51aa000) 06-28 20:43:52.606 10307 10307 F DEBUG : #19 pc 00064909 /system/lib/libc.so (__pthread_start(void*)+140) 06-28 20:43:52.606 10307 10307 F DEBUG : #20 pc 0001e395 /system/lib/libc.so (__start_thread+24) NEXT CRASH LOG LogPlayLevel: Warning: 06-28 20:55:03.440 13572 13597 D UE4 : [2020.06.28-12.55.03:440][ 0]LogOutputDevice: Warning: LogPlayLevel: 06-28 20:55:03.440 13572 13597 D UE4 : LogPlayLevel: 06-28 20:55:03.440 13572 13597 D UE4 : Script Stack (0 frames): LogPlayLevel: 06-28 20:55:03.440 13572 13597 D UE4 : LogPlayLevel: 06-28 20:55:03.479 13572 13597 D UE4 : Assertion failed: bCreatingCDO || !InOuter || InOuter->IsA(InClass->ClassWithin) [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 2284] LogPlayLevel: 06-28 20:55:03.479 13572 13597 D UE4 : LogPlayLevel: 06-28 20:55:03.479 13572 13597 D UE4 : [2020.06.28-12.55.03:479][ 0]Assertion failed: bCreatingCDO || !InOuter || InOuter->IsA(InClass->ClassWithin) [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 2284] LogPlayLevel: 06-28 20:55:03.479 13572 13597 D UE4 : LogPlayLevel: Error: 06-28 20:55:03.479 13572 13597 D UE4 : [2020.06.28-12.55.03:479][ 0]LogAndroid: Error: === Critical error: === LogPlayLevel: Error: 06-28 20:55:03.479 13572 13597 D UE4 : [2020.06.28-12.55.03:479][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 20:55:03.479 13572 13597 D UE4 : [2020.06.28-12.55.03:479][ 0]LogAndroid: Error: Assertion failed: bCreatingCDO || !InOuter || InOuter->IsA(InClass->ClassWithin) [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 2284] LogPlayLevel: Error: 06-28 20:55:03.479 13572 13597 D UE4 : [2020.06.28-12.55.03:479][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CA18A6C8 libUE4.so(0x000000000683A6C8)!StaticAllocateObject(UClass const*, UObject*, FName, EObjectFlags, EInternalObjectFlags, bool, bool*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CA188C20 libUE4.so(0x0000000006838C20)!StaticConstructObject_Internal(UClass const*, UObject*, FName, EObjectFlags, EInternalObjectFlags, UObject*, bool, FObjectInstancingGraph*, bool) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9ED1448 libUE4.so(0x0000000006581448)!FAsyncPackage::EventDrivenCreateExport(int) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9ECD234 libUE4.so(0x000000000657D234)!FAsyncPackage::ProcessImportsAndExports_Event() [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9ECCB08 libUE4.so(0x000000000657CB08)!FAsyncPackage::Event_ProcessImportsAndExports() [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9EDA2DC libUE4.so(0x000000000658A2DC)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9EE3A90 libUE4.so(0x0000000006593A90)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9EE2BE4 libUE4.so(0x0000000006592BE4)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C9EF34C4 libUE4.so(0x00000000065A34C4)!FAsyncLoadingThread::FlushLoading(int) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CA184E10 libUE4.so(0x0000000006834E10)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CA182BE4 libUE4.so(0x0000000006832BE4)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CDAD1BC4 libUE4.so(0x000000000A181BC4)!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CDACDEB8 libUE4.so(0x000000000A17DEB8)!UEngine::Browse(FWorldContext&, FURL, FString&) [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000CD091680 libUE4.so(0x0000000009741680)!UGameInstance::StartGameInstance() [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B0A0A8 libUE4.so(0x00000000051BA0A8)!FEngineLoop::Init() [] LogPlayLevel: Error: 06-28 20:55:03.480 13572 13597 D UE4 : [2020.06.28-12.55.03:480][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B08FF4 libUE4.so(0x00000000051B8FF4)!AndroidMain(android_app*) [] LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B189CC libUE4.so(0x00000000051C89CC)!android_main() [] LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B47AD8 libUE4.so(0x00000000051F7AD8)![Unknown]() [] LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: [Callstack] 0x00000000F177290A libc.so(0x000000000006490A)![Unknown]() [] LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: [Callstack] 0x00000000F172C396 libc.so(0x000000000001E396)![Unknown]() [] LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 20:55:03.481 13572 13597 D UE4 : [2020.06.28-12.55.03:481][ 0]LogAndroid: Error: LogPlayLevel: 06-28 20:55:03.492 13572 13597 D UE4 : [2020.06.28-12.55.03:492][ 0]LogAndroid: FAndroidMisc::RequestExit(1) NEXT CRASH LOG LogPlayLevel: Error: 06-28 21:11:23.184 17370 17393 D UE4 : [2020.06.28-13.11.23:184][ 0]LogUObjectBase: Error: Virtual functions table is invalid. LogPlayLevel: Warning: 06-28 21:11:23.184 17370 17393 D UE4 : [2020.06.28-13.11.23:184][ 0]LogOutputDevice: Warning: LogPlayLevel: 06-28 21:11:23.184 17370 17393 D UE4 : LogPlayLevel: 06-28 21:11:23.184 17370 17393 D UE4 : Script Stack (0 frames): LogPlayLevel: 06-28 21:11:23.184 17370 17393 D UE4 : LogPlayLevel: 06-28 21:11:23.220 17370 17393 D UE4 : Assertion failed: Object->IsValidLowLevelFast() [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 3710] LogPlayLevel: 06-28 21:11:23.220 17370 17393 D UE4 : LogPlayLevel: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]Assertion failed: Object->IsValidLowLevelFast() [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 3710] LogPlayLevel: 06-28 21:11:23.220 17370 17393 D UE4 : LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: === Critical error: === LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: Assertion failed: Object->IsValidLowLevelFast() [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 3710] LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000C9F22CC4 libUE4.so(0x0000000006588CC4)!FAsyncPackage::Event_StartPostload() [] LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000C9F242DC libUE4.so(0x000000000658A2DC)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*) [] LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000C9F2DA90 libUE4.so(0x0000000006593A90)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*) [] LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000C9F2CBE4 libUE4.so(0x0000000006592BE4)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*) [] LogPlayLevel: Error: 06-28 21:11:23.220 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000C9F3D4C4 libUE4.so(0x00000000065A34C4)!FAsyncLoadingThread::FlushLoading(int) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:220][ 0]LogAndroid: Error: [Callstack] 0x00000000CA1CEE10 libUE4.so(0x0000000006834E10)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000CA1CCBE4 libUE4.so(0x0000000006832BE4)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000CDB1BBC4 libUE4.so(0x000000000A181BC4)!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000CDB17EB8 libUE4.so(0x000000000A17DEB8)!UEngine::Browse(FWorldContext&, FURL, FString&) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000CD0DB680 libUE4.so(0x0000000009741680)!UGameInstance::StartGameInstance() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B540A8 libUE4.so(0x00000000051BA0A8)!FEngineLoop::Init() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B52FF4 libUE4.so(0x00000000051B8FF4)!AndroidMain(android_app*) [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B629CC libUE4.so(0x00000000051C89CC)!android_main() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000C8B91AD8 libUE4.so(0x00000000051F7AD8)![Unknown]() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000F177290A libc.so(0x000000000006490A)![Unknown]() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: [Callstack] 0x00000000F172C396 libc.so(0x000000000001E396)![Unknown]() [] LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: LogPlayLevel: Error: 06-28 21:11:23.221 17370 17393 D UE4 : [2020.06.28-13.11.23:221][ 0]LogAndroid: Error: LogPlayLevel: 06-28 21:11:23.230 17370 17393 D UE4 : [2020.06.28-13.11.23:230][ 0]LogAndroid: FAndroidMisc::RequestExit(1)
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0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.25.1 |
Target Fix | 4.26 |
Created | Aug 31, 2020 |
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Resolved | Oct 26, 2020 |
Updated | Apr 27, 2022 |