Description

If you place a deferred decal in the world and then set the view mode of the viewport to "Shader Complexity", the decal doesn't affect the complexity value.

Steps to Reproduce

Turn on shader complexity view with deferred decals in the scene.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-98213 in the post.

1
Login to Vote

Unresolved
ComponentUE - Graphics Features
Affects Versions4.25
Target Fix5.6
CreatedSep 3, 2020
UpdatedSep 5, 2024
View Jira Issue