Description

The LogActor is set to "CompileTimeVerbosity=Warning", so it cannot output more than the "Warning" level.

ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Log, Warning);

 

Suggest the following code.

ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, Log);

or

ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, All);

 

Steps to Reproduce
  1. Add the logging code UE_LOG(LogActor, Log, TEXT("output text")) in any place
  2. Change the logging level with "log logactor log" command
  3. Check the output log that added in step1

 

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-99706 in the post.

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Unresolved
ComponentGameplay - Core
Affects Versions4.25
CreatedSep 16, 2020
UpdatedSep 16, 2020