The LogActor is set to "CompileTimeVerbosity=Warning", so it cannot output more than the "Warning" level.
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Log, Warning);
Suggest the following code.
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, Log);
or
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, All);
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-99706 in the post.
| 1 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.25 |
| Created | Sep 16, 2020 |
|---|---|
| Resolved | Jul 19, 2022 |
| Updated | Jul 19, 2022 |