Navmesh breaks after hitting build or build>paths after upgrading to 4.7.2

UE - AI - Mar 10, 2015

Navmesh breaks and repeats pattern from individual landscape section when a project is updated to 4.7.2 and then build or build paths is pressed. ...

Show Navigation does not work in a packaged build

UE - AI - Mar 9, 2015

USER DESCRIPTION: Every time I check "Enable Drawing" in project settings, save all, close the editor then open it again -> Enable Drawing is unchecked. Why? Is there some other place when this opti ...

NavMesh "Enable Drawing" option is not saved

UE - AI - Mar 7, 2015

USER DESCRIPTION: Every time I check "Enable Drawing" in project settings, save all, close the editor then open it again -> Enable Drawing is unchecked. Why? Is there some other place when this opti ...

Users project is crashing when double clicking the exe file after packaging for windows

UE - AI - Mar 7, 2015

If you package this users project, you will get a fatal error crash after double clicking the exe file. I was unable to reproduce this issue without using the users project. Project download link: ...

No way to unregister BB observer as a response to being notified about BB key change

UE - AI - Mar 3, 2015

Currently when a BB observer gets notified about BB key change there is not way to tell the BB component to unregister said observer. The function called on observers should return a value indicati ...

SimpleParallel BT composite doesn't work when no background task is present

UE - AI - Feb 27, 2015

Obviously this is not an encouraged SimpleParallel's use case, but it should not be broken (unless we spit out a big error message). Needs investigation. ...

Investigate instanced static meshes' issues with navmesh generation

UE - AI - Feb 27, 2015

Might be broken. Needs investigation. ...

Synced BB keys doesn't work

UE - AI - Feb 26, 2015

It seems there's a bug that in some circumstances AI's BlackboardComponent doesn't get registered for synced keys updates. After a short investigation it turns out that some code got stomped and BB ...

Comparing BB entries doesn't work

UE - AI - Feb 25, 2015

UBlackboardComponent::CompareKeyValues contains a bug and instead of using KeyType's default class object it uses UBlackboardKeyType's which results in comparison of memory addresses. This obviously ...