Overlapping shots will evaluate all shots instead of the topmost one. ...
This problem is not reproduced in 4.25. ...
This seems to be caused by the matinee actor on Highrise and only appears to be reproducible in a packaged build of ShooterGame, not from the editor. See attached UDN for more information. ...
When I turn off snap, the problem does not occur The problem does not occur in 4.24.3 and 4.25.4 Occurs in 4.26.2 and UE4main ...
Playing a sequence more than once will have an incorrect player status on the first frame. ...
This issue is different for the first and second behaviors, which seems confusing when working. ...
[Link Removed] ...
In a headless editor instance we will not be able to send toasts to the user, and we should not notify slate. The Sequencer Tools function library calls MovieSceneToolHelpers::ImportFBXCameraToExist ...