After trimming an animation that includes a rotation in the begining the translation for the root motion appears to be applied as though the rotation had still been applied. I have included the or ...
When testing UE-64750, there seemed to be some visual lag in the passthrough nodes, when compared to the camera feed. Was not able to test due to UE-72829 (which is really just a different set of r ...
User created Bitmask flag Enumerators are not correctly stored and retrieved from Blueprint Integer variable settings. When the Editor is restarted the value of the Integer's Bitmask Enum is set to ...