Context: FGameplayAttribute's details customization lets designers pick any attribute property from any UAttributeSet class. Problem: This currently displays all properties of UAttributeSet class ...
PCG Level Asset export doesn't support exporting a level while it is loaded as a sub-level. We should warn the user instead of crashing. ...
The Bake to Control Rig node only works with single-layered level sequences. Studios using a nested level sequence setup cannot use this function. [Link Removed] ...
A crash occurs when Nanite override material instance is used in a project with Ray tracing enabled where: 1 The Material assigned to the static mesh uses Deferred Decal / Translucent and the Nani ...
Licensees have reported that this issue occurs when rendering from the command line: Rectangular lights with virtual textures do not render when you run the "Render (Remote)" button in the Editor, a ...
We should not create placeholders when using WP or OFPA. ...
The Vector VM has only every supported a byte's worth of external function calls, when we blew the limit it would index into the incorrect VM call. The new VM will also overwrite memory when exceed ...
Our character is using the Pose search setup from GameAnimation content example. The architecture of the system is most the same with some new function that account for some input difference and sp ...