This is a regression from 4.19.2 (CL-4033788). The pawns aren't replicating their own movement on their clients, but they are replicating on the clients of other pawns. This was reported and teste ...
Blueprint events seem to ignore Net Dormancy entirely. This was discussed with the Blueprints team and it seems that this may not be an issue directly with Net Dormancy but the fact that Rep Notifie ...
Nativizing a Blueprint that includes a custom button (a Blueprint parented to the "Button" class) causes a crash when Event Driven Loading is enabled. Disabling Event Driven Loading can workaround t ...
Changing Frame Buffer Pixel Format to Float RGB Causes Editor to Crash. Unable to test in 4.19 due to setting not being available. Found in 4.20 CL# 4233996 and 4.21 CL# 4299102 ...
When the Set Sound Mix Override is called, reloading the level causes a crash when played in Standalone. Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4302132), 4.21 (CL - 4324949) ...
Adding a output pin to a collapsed graph through dragging it on adds it to the list of inputs and doesn't update the input/output nodes. Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# 43 ...
Can't save level that has landscape layer material when moving level asset. It look like regression,because it can save level asset in 4.19. This issue occur also that moving "Landsacape" level as ...
UMG Background blur does not appear when packaged for android. It will work in PIE at the same preview level but not when packaged for the device. Found in 4.19 CL# 4033788, 4.20 CL# 4369336, 4.21 ...
The Set Position in Viewport node does affect UserWidgets position. It keeps it 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL - 4465720), 4.22 (CL - 44654877) ...
When packaging a project that is using the Sun Position Calculator plugin the logs will be spammed with warnings (Warning: Accessed None trying to read property CompassMesh). This could be worked ar ...