As a follow up on this: https://udn.unrealengine.com/s/question/0D54z00006yxUdXCAU/vertexinterpolators-problem VertexInterpolators are added to the HLSL code even if unused and you demand the HLSL ...
cf. https://forums.unrealengine.com/t/texture-problem-with-c4d-import-datasmith/272840 ...
Base Pass Shader results are not showing, or showing up incorrectly when looking at the Stats results within the material editor of an Unreal Editor using Vulkan. Regression Tested: //UE4/Release-4 ...
D:/Unreal/UE4_Release-4.27/Engine/Shaders/Private/LandscapeVertexFactory.ush(788,3-59): Shader FDebugViewModeVS, Permutation 0, VF FLandscapeVertexFactory[Image Removed]:/Unreal/UE4_Release-4.27/Eng ...
When selecting apply after connecting a Post Process SceneTexture and a VertexInterpolator into the emissive color node a crash occurs. This issue is occurring in Binary //UE5/Release-5.0-EarlyAcce ...