When a Material Instance is loaded that has a nullptr layer in StaticParametrs.Materiallayers. The Material Instance will create it's own CachedExpressionData but the ConnectedParameterMask will be ...
Users are experiencing crashes when using the AimOffset and Blendspace graphs. I am unable to reproduce this locally, but judging by the Bugg in crash reporter, this is not an isolated incident. [ ...
Upon saving the level after creating the landscape and painting visibility, the editor crashes. When you restart the editor and load the level, you are greeted with a warning in the upper right corn ...
When you package a project via the editor, it updates the ProjectPackagingSettings to set the StagingDirectory to the specific one chosen by the user. However, it saves this path as an absolute path ...
When attempting to set an optimization viewmode while using a Preview Rendering Level other than Shader Model 5, the Optimization Viewmodes dropdown is missing all of its options and instead display ...
Crash when adding Actor Array Element to a Sequencer Event Struct Error message: Assertion failed: 0 [Link Removed] [Line: 56] Source Context: 42 N = FName(*StringName); 43 ...
When using external actors, adding/removing/replacing/editing an actor instance inside a level does not cause any modification to the Level package, which helps reduce contention for the map file on ...
This is a common crash affecting users in 4.16 User DescriptionsI imported an FBX and the editor crashed.alembic import from brekelwhats wrong with the ue4 alembic importer? Source Context 120 ...
FMovieSceneSkeletalAnimationParams::MapTimeToAnimation takes in an FFrameTime and FFrameRate and is supposed to tell you which frame of animation that evaluates to, when accounting for looping, play ...
#200 crash out of 2101 in UE 5.8 on Windows#34 crash for UE - Rendering - Architecture in UE 5.8 on Windows#20 crash for UE - Rendering - Architecture - RHI in UE 5.8 on WindowsAssertion failed: IsI ...