This is an intermittent crash occurring in the 4.17 release. Users have not provided any descriptions of their actions when the crash occurred. The callstack is similar to [Link Removed], fixed i ...
Faces deleted or flipped with Static Mesh Viewer EditMode revert to original when relaunching editor. Datasmith Beta Version 1.0 (as listed in plugins viewer) ...
Crash adding subscene to a looped subscene. Note this did not repro with brand new sequences not sure what's different about this older content. This also occurs in Release-5.0. ...
This is a regression. Tested in: //UE5/Release-5.0 CL 20979098 - Crash did not occur. Crash occurs when disabling Show > Static Mesh in the Viewport while using Vulkan. ...
This is not a regression. Tested in //UE5/Release-5.0 CL20979098 Crash occurs after setting Small Font to a Font in the Project Setting then launching in Stand Alone as the Client. ...
GPU particles were disabled on Quest 1 due to a compute issue. We need to validate / fix issues for Quest 2 / Quest 3. Reported in [Link Removed] ...
Community-attempted workaround received in [Link Removed] Correct fix submitted to 5.6 FNMain in [Link Removed] which needs integrating into 5.5.3. ...
If a user connects to source control through the Git plugin and creates a repository, when they try to compile a blueprint, they can sometimes crash ...
Android apps build with the debug configuration on ETC2 will crash on launch. ...
Project debug symbols are not appearing in crash reports in 4.8. In 4.7.6, these symbols would be included in the crash reports, but in 4.8 these lines have no information other than the project nam ...