The axis the FBX is imported with has been inversed from prior versions. See attached screenshots. This causes issues specifically with vehicles, where the movement is happening into the forward dir ...
An error populated the output log when Compiling an AIController Blueprint Class with an AIPerception Component. This is not a Regression, as it Occurs in //UE4/Main. ...
TextBox(Multi-line) or EditableText(multi-line) in UMG blinks when it meets certain condition in editor. The condition is Both Size to content option for TextBox(Multi-line) or EditableText(multi-l ...
For skeletal meshes with multiple cloth assets in use, modifying any of the bone's collision body setup in the physics asset causes a crash. ...
APlayerController::ClientStartOnlineSession() checks PlayerState at the start of a game after loading a level. Due to time needed to load in, client player state may may return NULL ...
Similar issues have already been reported here for iOS [https://udn.unrealengine.com/s/question/0D52L00004vJelTSAS/crash-ios-in-flandscaperendersystemcomputesectionperviewparameters] and here [https ...