The alpha channel seems to be offset in the x and y by 1024 pixels this has been fixed and attached for analysis. ...
Regression - does not occur in 4.13.2 or 4.14.3 Does occur in Dev-Sequencer ...
Crash occurs when the mannequin skeleton is retargeted to the Daz skeleton Does not occur in 4.18.3 ...
Previously packaging caused a crash with this system. This was fixed, but now the system is no longer visible when packaged. ...
The RemapControllerInput function call likely needs to be added back to the game viewport client as a fix. ...
The proposed fix is implemented in CL 25389340 but needs further testing to make sure there are no issues caused by it. ...
WorldPartionActorDescs will be restored to the correct properties when resaved. They can also be fixed by the WorldPartitionResaveActorsBuilder commandlet. ...
This DOES NOT work with ANDROID ES 3.1 This DOES work with ANDROID Vulkan So this SHOULD work with Quest Vulkan ...
It seems the FEditorShaderCodeArchive.LoadExistingShaderCodeLibrary missed some functions, use FEditorShaderCodeArchive.AddShaderCodeLibraryFromDirectory instead could fix the issue. ...
Found while I was fixing up other content, that Behavior Tree assets are being marked dirty by just opening them into sub editor. ...