USER DESCRIPTION: Every time I check "Enable Drawing" in project settings, save all, close the editor then open it again -> Enable Drawing is unchecked. Why? Is there some other place when this opti ...
When a user changes the value of an inputted node into the material editor, the viewport changes to the world default material as per normal but never recovers to the newly compiled material. Savin ...
Licencee reports K2Node_BaseAsyncTask breaks and blueprint node diappears. Editor reports error "Can't find file for asset" in Output Log. Unable to reproduce internally ...
Character Movement values do not reset to defaults. Changing a value and then using the arrow to Reset to Default updates the number displayed in the Details panel, but the value does not update dur ...
When naming a project ending with "Engine" whether there is a "_" or no space separating the name will result in a build error in VS. See attached image for error output. ...
Launcher Crashes after updating from 4.5.1 to 4.6.1. When opening Launcher user receives the following error message: MachineId:5594134C496ADEDBDA8928BF9C26FCA5 EpicAccountId:7d0bd770cd564683863553 ...
Any modifications made to inherited components in a child blueprint revert to their parent's defaults when playing in packaged game and Launch on. User reported that he also saw it when launching i ...
When the user clicks PIE the project functions as intended (the mummy rotates to follow the player). However, when the user plays in Standalone the mummy no longer rotates properly. ...
Reproduced in Main Promotable-CL-2471062 Point Lights in Orthographic Camera View will render a light streak on Default Lit Sprites. [Link Removed][Link Removed] ...
When using a box or sphere reflection capture with a map that has level setup can result in the reflection capture losing any color values. The reflection will still show but now be block where when ...