After creating a Scene Component code class and an Actor code class, creating a reference to the SceneComponent in the Actor class constructor will cause a crash on hot reload in the editor. ...
This is not an issue in Release-5.2. ...
This crash is affecting a few users in 4.17. ...
It works correctly in 5.0.3. ...
bCastHiddenShadow flag in UPrimitiveComponent doesn't affect ray tracing shadows ...
This is a regression as it does not happen in //UE5/Release-5.1.1 ...
A 'user-created' widget in the body of an Expandable Area of an Editor Utility Widget causes a crash, after selecting 'Run Editor Utility Widget'. ...
After adding a Cube to the Viewport and creating a Geometry Collection the Editor will crashing in the Vulkan RHI. This crash does not happen in DirectX or if the Geometry Collection is made before ...