When the ShowOnlyInnerProperties property specifier is used for a struct property, the properties contained within the struct are exposed to the Blueprints Details panel as if they were part of the ...
Current workaround: Add a dummy variable to either BP_Owner_Child or BP_CAC_Child to force one of the two to be nativized. ...
When changing the variable type or return type of a function in code and hot reload in the editor, blueprints that use the variable/function do not have their pins updated until the editor is closed ...
If a radial force component applies force to a BSP the editor will crash. The radial force will need to be set to affect world static objects. ...
Crash will occur when attempting to use Flatten tool on landscape while in VR Editor. Confirmed in 4.24 MAIN @ CL 9084132 Confirmed on Vive and Rift ...
This is a top 10 crash affecting many users. It is believed it may be related to the auto listen / reimport feature. The callstack shares similarities to past tickets, such as:[Link Removed][Link R ...
**Physics collision ignores Capsule Collision, When Skeletal mesh root bone orientation is rotated in the Z-Axis, resulting in unexpected collision behavior. Screen shot has been attached to de ...
After adding a third party plugin to a project and restarting as prompted, closing the editor again causes a crash. Crash Reporter Link: [Link Removed] Additional Note: This crash was encountered ...
I ran out of space in my D drive and my project autosaved and received the attached error message This is NOT a regression ...
If the "Allow late joining" option is turned on in Editor Preferences, using the Add Client button in PIE will cause a crash on Exit. Crash happens immediately if using VR Preview ...