Mobile VR App Crash with Monoscopic Far Field and Multi-View enabled

UE - Platform - Mobile - Nov 23, 2018

Mobile VR (Oculus Go) App Crash with Monoscopic Far Field and Multi-View enabled Workaround: Do not use Monoscopic Far Field and Multi-View at the same time Also confirmed in 4.22 Main @ CL 45 ...

Editor crash when attempting to access Window menu bar after compiling plugin through the editor

UE - Foundation - Cpp Tools - Plugin System - Jan 27, 2016

The editor will crash if the Window menu button next to Edit is pressed after compiling a toolbar plugin through the editor and attempting to click/use it. ...

Nested code component causes ensure in blueprint's child blueprint

UE - Gameplay - Blueprint - Aug 25, 2017

When a component class (base) contains a component property (Nested) adding the base component to a blueprint and changing the position of the component will update the base and nested components as ...