[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::operator=() [weakobjectptr.cpp:28]

UE - Anim - Sequencer - Nov 3, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

[CrashReport] UE4Editor_Engine!ULevel::GetWorldSettings() [level.cpp:1781]

Tools - Aug 22, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: WorldSettings != ...

In BP/Python Editor Utilities, function SetEditorProperty() unexpectedly fails for Actor Reference Properties on External Actors.

UE - World Creation - Worldbuilding Tools - May 19, 2024

As part of the Python and Editor Scripting Tools, it is possible to programmatically set variables in actor instances of the current level just like when using the Details Panel in the Level Editor. ...

[AI] StateTreePropertyRef does not have option for Promote to Parameter

UE - AI - StateTree - Nov 5, 2025

I got a report from one of my designers that since we took 5.6, they have been unable to see the "Promote to Parameter" options when attempting to bind an output from one of our common tasks. I took ...

"Save Current As" is not fully loading the newly-saved level

Tools - Mar 15, 2017

Workaround: Navigate to and open the newly-created level in the Content Browser prior to LaunchOn. After using the Save Current As tool, Game runs into error when trying to LaunchOn. Editor display ...

[AI] BehaviorTreeEditor crash when swapping from Behavior Tree to Blackboard view.

UE - AI - BehaviorTree - Aug 24, 2023

The first time that a Behavior Tree editor window changes from the tree to the Blackboard can cause a crash if you add and remove a key from the Blackboard via a different Behavior Tree editor windo ...

Editor Crashes when copy/pasting an emitter in the Niagara timeline

UE - Niagara - Feb 8, 2023

When creating the emitter's track widget we search for the stack view model's root entry, but the stack view model pointer is null, so we crash.  ...

Crash on loading some MovementAnimSetPro Blendspaces

OLD - Anim - Dec 21, 2016

Error message: Assertion failed: TrianglesMade==2 [Link Removed] [Line: 373] Source Context: 360 { 361 FTriangle NewTriangle(A->Vertices[1],A->Vertices[2], TestPt); 362 ...

[CrashReport] UE4Editor_CoreUObject!HandlePlaceholderScriptRef() [class.cpp:1416]

UE - Gameplay - Blueprint - Nov 10, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

Lyra: Check triggered when changing the "Entry Widget Class" property on W_SettingsPanel

UE - Content - Sample - May 2, 2022

Looks like we are hitting a check when you try and change the default widget class for this.  ...