Opening blueprint debugger crashes editor

UE - Gameplay - Blueprint - Apr 29, 2016

The editor crashes upon attempting to open the blueprint debugger through the Window menu. Frequency: 2/2 Regression (Yes) issue (does not) occur in 4.11.2 ...

Editor crashes while saving or closing after heightmap import

UE - LD & Modeling - Terrain - Landscape - Aug 5, 2016

Editor crashes while attempting to save or close project after importing a landscape from a heightmap. Frequency: 2/2 Crashreporter: [Link Removed] Regression (yes) issue (does not) occur in 4.1 ...

Importing Camera FBX into a sequence can crash with a headless editor

UE - Anim - Sequencer - Mar 19, 2021

In a headless editor instance we will not be able to send toasts to the user, and we should not notify slate. The Sequencer Tools function library calls MovieSceneToolHelpers::ImportFBXCameraToExist ...

When using simple HMD plugin on mobile the camera can get stuck at 45 -90 angle even though the device it back in it's original position

UE - Platform - XR - Jan 19, 2016

If the user uses the simple HMD plug in, then launches on to a device and then follow up by spinning the device a few time the camera will become offset at an odd angle (Reset orientation and positi ...

WindDirectionalSourceComponent needs functions like, 'SetSpeed'

UE - Graphics Features - Oct 22, 2015

Currently changing variables like Speed via BP/C++ has no affect. We need to add funcs like SetSpeed that also update the proxy. Would be nice to make the vars private as well. ...

Resolution issue causes large black bar on Galaxy Note 4 when app starts

UE - Platform - Mobile - Aug 2, 2016

This issue only seems to affect the GalaxyNote4_5543 OS: 4.4.4 This issue is NOT occurring on devices with the same GPU This issue is NOT occurring on devices with the same OS If you lock the scr ...

OnClicked event of UMG button fires once in twice if virtual joystick is receiving input.

UE - Editor - UI Systems - Oct 14, 2015

OnClicked event of UMG button fires once in twice if virtual joystick is receiving input. Both Andorid and iOS devices are affected. This issue is found with 4.9 update. under 4.8 are fine. ...

Animation Track in Shot Does Not Animate With Evaluate Sub Sequences In Isolation Enabled

UE - Anim - Sequencer - May 15, 2018

When Evaluate Sub Sequences in Isolation is enabled in a shot, other shots inside the same sequences only play the transform track and do not play their animation track Does not affect 4.18.3 Relat ...

Default Values missing from Local Variables in Blueprint Actor Construction Script

UE - Gameplay - Sep 19, 2019

Specific to the Blueprint Construction Script, Local Variables cannot have their value set in the Editor, because the "Default Value" section of the Details tab will never appear. This only affects ...

Groom component created from Blueprint ignores "Forced LOD" on LODSync component

UE - Graphics Features - Nov 17, 2022

Regression: Issue occurs in //UE5/Release-5.0 This issue occurs with any Groom Asset created from a Blueprint. Other components work properly with the Forced LOD settings, as only the Groom does no ...