Crash when deleting a mesh component of the mesh we are painting (SM and SK)

UE - Editor - Content Pipeline - Asset Build - Dec 9, 2021

Switching between play / simulate in vcam can cause editor to crash.

UE - Virtual Production - Tools - Pixel Streaming - Apr 24, 2024

Originated from UDN case: [Link Removed] ...

Crash trying to delete an actor after undo/redo adding a component

Tools - Feb 1, 2017

Not a regression as it occurs in 4.14.3 ...

Material Editor Crash on Parameter name that is shared in Material function

UE - Rendering Architecture - Materials - Aug 30, 2023

Crash when changing the AnimNotifyState property after moving the AnimNotifyState range added to AnimMotage

OLD - Anim - Jul 5, 2019

NotifyStateClass may be nullptr when AnimNotifyState and AnimNotify swap occur in NotifyTrack. Workaround: SAnimNotifyPanel.cpp void SAnimNotifyPanel::OnPropertyChanged(UObject* ChangedObject ...

Crash when starting VREditor and then changing levels

UE - Editor - Workflow Systems - Jul 26, 2016

attached video below if you are unsure of repro ...