I've only had this happen once. ...
The Session Frontend Screen Comparison tool does not appear to be showing and screenshots taken from the Editor. ...
Constructing instanced meshes with multiple collision components spams the output logs with error messages. ...
If the user has different DPI Scaling set on each monitor, the main monitors tool tips will change size based on the secondary monitor. ...
4.17: The preview mesh disappears entirely when the name of the preview asset is changed When a preview asset is applied to a socket, and the socket is renamed, the preview asset becomes detached ...
In Unreal Engine 5.5.4, the Dither Opacity Mask option in a Masked material works correctly on Nanite meshes. However, in version 5.6.0, the dithering effect no longer applies to Nanite meshes. ...
Selecting other components after selecting a Spline Component's control point keeps the transform gizmo and functionality at the Spline Control point Repro Rate: 4/4 Tested this in //UE4/Release-4 ...
Editor is crashing attempting to Profile in QAGame ...
Crash occurs when the user attempts to import an .abc file as a Geometry Cache over itself, while the asset is in the level and Buffer Visualization is on in the viewport. ...