When playing in non-single player game in the editor (either set # players or check dedicated server checkbox), the editor will crash when the play session ends. Regression: Yes - editor does not c ...
The editor crashes when attempting to open a widget blueprint. ...
Callstack is garbage past D3D12 calls but logging for visibility. Generated from CrashReporter ...
There seems to be a regression with linear textures (commonly for multi-channel masked textures) in UE5.4. Setting the "Encoding Override" (under Texture > Advanced > Source Color Settings) to "Line ...
Editor crashes when importing Alembic material asset. The editor will crash once selecting the asset in Windows explorer, before the Import Options window appears. When testing this, we had an ave ...
System successfully compiled with 16 warnings. /Engine/Generated/NiagaraEmitterInstance.ush:2732:250: note: variable 'OutMaterialMultiplier' is declared here void SolveDistanceSpringMaterial_Emitter ...
Placing a special UTF-8 character into the "ProjectDisplayedTitle" will result in GPU dumps failing to open. This appears to be because the dump will switch between us-ascii and UTF-16 file formats ...
When using Lighting Scenario, loading order will affect how it's applied to the instances, resulting in corruption if content is loaded after the lighting scenario ...