Reimporting a static mesh will cause some Static Mesh Editor values to be reset back to defaults. This was reported as JIRA UE-22205 back in 4.10 and was marked fix in 4.12. However, I wasn't able ...
This is probably a continuation from [Link Removed]. [Link Removed] fixed the crash with MS-IME input, but crash/instability can still happen with another Japanese input system, ATOK. ...
When OnMovieClipFinished is called, it will return the name of the movie clip that is about to be played rather than the clip that had just finished. Regression: Yes This did not occur in 4.15.3 B ...
This is a common Mac crash in 4.16. Users have not provided descriptions, so additional information is not currently available. Callstack from LogLogMetal:Display: No .metalmap file found for SF_M ...
deferred commands get run even in shipping, but "obj gc" is compiled out and therefore doesn't work. UWorld has a ForceGarbageCollection call but it's not equivalent to calling "obj gc", I'd prefer ...
Play rate affects all blendspace samples using the same Anim Sequence Occurs on? 4.15 - 3450819 - YES 4.16 - 3466753 - YES 4.17 - 3502710 - YES ...
If the user deletes variables on an anim blueprint that is used and exposed by a Sub Anim Instance node, and then undoes the deleting, they will not be exposed again, even though they were prior to ...
Child Actor Component resets to default when a new instance is created through copy/paste. The change must be made in the actor instance in the level through the Details panel. User Description: T ...