[CrashReport] UE4Editor_PropertyEditor!SPropertyEditorAsset::GetObjectPropertyClass() [spropertyeditorasset.cpp:966]

Tools - Nov 23, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Class != NULL [Link Removed] [Line: 965] Source Context: 95 ...

HTTP If-None-Match response code is incorrect on Macintosh

Tools - Sep 22, 2016

Macintosh implementation for HTTP requests handle If-None-Match against ETags differently than Windows implementation. ...

Creating a function with parameter type TEnumAsByte<MyEnum> will crash while compiling

UE - Editor - Jan 11, 2022

This is a regression.This does not affect UE5. Creating a function with parameter type TEnumAsByte<MyEnum> will crash while compiling. In 4.26 and UE5 the code compiles without issue, and the user ...

Attempting to export sequencer camera causes editor to crash on Linux

UE - Platform - Linux - Oct 26, 2016

Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...

Sequencer Playlist - Triggering a playlist will crash every other editor on a Multi-user session

UE - Virtual Production - Tools - Sequence Playlist - Nov 24, 2022

[Link Removed] ...

Renaming a level containing Text3DComponent can cause crash

UE - Virtual Production - Jan 6, 2023

BuildTextMesh function queued as AsyncTasks may be called during saving (renaming) a level containing Text3DComponents.  The following workaround fix the problem. void UText3DComponent::BuildTextMe ...

Crash when selecting an action performed in a diff between two revisions in SVN

UE - Gameplay - Blueprint Editor - Jul 6, 2015

Get nasty crash when performing a diff between two revisions on a BP uasset and then select a parent section that was modified, followed by a specific action performed on that section of the BP. ...

Editor crashes when adding custom CameraComponent to BP with CameraSettings hidden

UE - Gameplay - Components - Oct 8, 2015

Using the HideCategories = (CameraSettings) specifier inside a custom CameraComponent class will cause the editor to crash when the component is added to a blueprint. Restarting the editor will sho ...

Pressing "+" element in landscape grass type asset crashes editor

UE - LD & Modeling - Terrain - Landscape - Jul 31, 2015

Creating a landscape grass type and then pressing the + to add an element crashes the editor. Frequency: 2/2 Crashreporter: not currently available ...

Running the BuildPlugin command results in a warning that ForceCompile is not supported and an error that an item with the same key has already been added

UE - Foundation - Cpp Tools - Automation Tool - Dec 7, 2022

Repro Rate: 5/5 This issue was encountered in the 5.1.0 live launcher build of //UE5/Release-5.1 at CL 23058290 and reproduced by other users. Regression tested against the 5.0.3 live launcher bui ...