When unloading a level containing a decal that is using a dynamic material instance the editor will crash. ...
setting GSupportsTimestampRenderQueries=false or r.GPUStatsEnabled=0 can fix it ...
Please see the UDN for a potential fix/workaround description. ...
In 4.14 when entering the volume the screen brightens which is expected. The problem is that in 4.15 it brightens more. So much so that some static meshes are rendered almost completely white. I ...
Calling UpdateInstanceTransform on a HISMC with a transform only containing rotation or scale would not update the transform at runtime or cooked. ...
When application scale is adjusted the menu bar menus will flash when they are opened. This issue is occurring in //UE5/Release-5.0-EarlyAccess Binary CL 16433597 This issue is NOT occurring in // ...
Directional light does not cast dynamic shadows after origin rebasing using world composition. There is an attached project that reproduces this. To see that the shadows load primarily where the l ...
The Post Process setting "Screen Percentage" does not seem to work at all. After looking at the example provided in the documentation highlighting the Content Examples map with this feature, I was ...