A crash occurs at FindChecked in the code below.
if (PreparedServiceChanges->OwnerAccountId) { InternalPublicData->OwnerAccountId = *PreparedServiceChanges->OwnerAccountId; if (bDispatchNotifications) { Params.LobbyEvents->OnLobbyLeaderChanged.Broadcast(FLobbyLeaderChanged{ InternalPublicData, MemberDataStorage.FindChecked(InternalPublicData->OwnerAccountId) }); //<<<<<<< } }
Crash occurs in client C
See call stack and [Link Removed]
KERNELBASE.dll!00007ffe909eba99() Unknown
UnrealEditor-Core.dll!ReportAssert(const wchar_t * ErrorMessage, void * ProgramCounter) Line 1828 C++
UnrealEditor-Core.dll!FWindowsErrorOutputDevice::Serialize(const wchar_t * Msg, ELogVerbosity::Type Verbosity, const FName & Category) Line 84 C++
UnrealEditor-Core.dll!FOutputDevice::LogfImpl(const wchar_t * Fmt, ...) Line 70 C++
[Inline Frame] UnrealEditor-Core.dll!FOutputDevice::Logf(const wchar_t[49] &) Line 249 C++
UnrealEditor-Core.dll!AssertFailedImplV(const char * Expr, const char * File, int Line, void * ProgramCounter, const wchar_t * Format, char * Args) Line 148 C++
UnrealEditor-Core.dll!FDebug::CheckVerifyFailedImpl2(const char * Expr, const char * File, int Line, const wchar_t * Format, ...) Line 649 C++
[Inline Frame] UnrealEditor-OnlineServicesCommon.dll!TMapBase<UE::Online::TOnlineId<UE::Online::OnlineIdHandleTags::FAccount>,TSharedRef<UE::Online::FLobbyMemberInternal,1>,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<UE::Online::TOnlineId<UE::Online::OnlineIdHandleTags::FAccount>,TSharedRef<UE::Online::FLobbyMemberInternal,1>,0>>::FindChecked(const UE::Online::TOnlineId<UE::Online::OnlineIdHandleTags::FAccount> & Key) Line 672 C++
UnrealEditor-OnlineServicesCommon.dll!UE::Online::FLobbyClientData::CommitServiceSnapshot(UE::Online::FLobbyClientDataCommitServiceSnapshot::Params && Params) Line 247 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::FLobbiesEOSGS::ProcessLobbyNotificationImplOp::__l2::<lambda_3>::operator()(UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl> & InAsyncOp) Line 2110 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::Private::TStep<void>::SetExecFunction::__l2::<lambda_1>::operator()() Line 500 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1>::operator()() Line 1031 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::Execute<`UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep'::`8'::<lambda_1>>(UE::Online::FOnlineAsyncExecutionPolicy ExecutionPolicy, UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1> && Callable) Line 1075 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep() Line 1025 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::Private::TStep<void>::SetExecFunction::__l2::<lambda_1>::operator()() Line 471 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1>::operator()() Line 1031 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::Execute<`UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep'::`8'::<lambda_1>>(UE::Online::FOnlineAsyncExecutionPolicy ExecutionPolicy, UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1> && Callable) Line 1075 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep() Line 1025 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::Private::TStep<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::SetExecFunction::_l2::<lambda_1>:[Image Removed])::_l6::<lambda_2>::operator()(const UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot> & Value) Line 393 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Next::__l2::<lambda_1>::operator()(TFuture<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>) Line 1318 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!FutureDetail::SetPromiseValue(TPromise<void> &) Line 1285 C++
UnrealEditor-OnlineServicesEOSGS.dll!TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Then::__l2::<lambda_1>::operator()() Line 1302 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!Invoke(TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Then::__l2::<lambda_1> &) Line 47 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!UE::Core::Private::Function::TFunctionRefCaller<`TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Then<`TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Next<``UE::Online::Private::TStep<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::SetExecFunction<UE::Online::FLobbiesProcessLobbyNotificationImpl,`UE::Online::FLobbiesEOSGS::ProcessLobbyNotificationImplOp'::`2'::<lambda_1>>'::`2'::<lambda_1>::operator()'::`6'::<lambda_2>>'::`2'::<lambda_1>>'::`2'::<lambda_1>,void __cdecl(void)>::Call(void *) Line 405 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!UE::Core::Private::Function::TFunctionRefBase<UE::Core::Private::Function::TFunctionStorage<1>,void __cdecl(void)>::operator()() Line 555 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!FFutureState::SetContinuation(TUniqueFunction<void __cdecl(void)> &&) Line 95 C++
UnrealEditor-OnlineServicesEOSGS.dll!TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Then<`TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Next<``UE::Online::Private::TStep<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::SetExecFunction<UE::Online::FLobbiesProcessLobbyNotificationImpl,`UE::Online::FLobbiesEOSGS::ProcessLobbyNotificationImplOp'::`2'::<lambda_1>>'::`2'::<lambda_1>::operator()'::`6'::<lambda_2>>'::`2'::<lambda_1>>(TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Next::__l2::<lambda_1> Continuation) Line 1307 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!TFutureBase<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::Next(UE::Online::Private::TStep<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::SetExecFunction::_l2::<lambda_1>:[Image Removed])::_l6::<lambda_2>) Line 1316 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::Private::TStep<UE::Online::TDefaultErrorResultInternal<UE::Online::FLobbyServiceSnapshot>>::SetExecFunction::__l2::<lambda_1>::operator()() Line 386 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1>::operator()() Line 1031 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::Execute<`UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep'::`8'::<lambda_1>>(UE::Online::FOnlineAsyncExecutionPolicy ExecutionPolicy, UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep::__l8::<lambda_1> && Callable) Line 1075 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::ExecuteNextStep() Line 1025 C++
[Inline Frame] UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::TOnlineAsyncOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::Start() Line 1014 C++
UnrealEditor-OnlineServicesEOSGS.dll!UE::Online::FOnlineAsyncOpQueue::TWrappedOp<UE::Online::FLobbiesProcessLobbyNotificationImpl>::Start() Line 70 C++
UnrealEditor-OnlineServicesCommon.dll!UE::Online::FOnlineAsyncOpQueueParallel::Tick(float DeltaSeconds) Line 127 C++
UnrealEditor-OnlineServicesCommon.dll!UE::Online::FOnlineServicesCommon::Tick(float DeltaSeconds) Line 178 C++
[Inline Frame] UnrealEditor-Core.dll!Invoke(bool(FTSTickerObjectBase::*)(float)) Line 66 C++
[Inline Frame] UnrealEditor-Core.dll!UE::Core::Private::Tuple::TTupleBase<TIntegerSequence<unsigned int>>::ApplyAfter(bool(FTSTickerObjectBase::*)(float) &) Line 309 C++
UnrealEditor-Core.dll!TBaseRawMethodDelegateInstance<0,FTSTickerObjectBase,bool __cdecl(float),FDefaultDelegateUserPolicy>::Execute(float <Params_0>) Line 518 C++
[Inline Frame] UnrealEditor-Core.dll!TDelegate<bool __cdecl(float),FDefaultDelegateUserPolicy>::Execute(float) Line 549 C++
UnrealEditor-Core.dll!FTSTicker::FElement::Fire(float DeltaTime) Line 157 C++
UnrealEditor-Core.dll!FTSTicker::Tick(float DeltaTime) Line 110 C++
UnrealEditor.exe!FEngineLoop::Tick() Line 6162 C++
[Inline Frame] UnrealEditor.exe!EngineTick() Line 61 C++
UnrealEditor.exe!GuardedMain(const wchar_t * CmdLine) Line 180 C++
UnrealEditor.exe!GuardedMainWrapper(const wchar_t * CmdLine) Line 118 C++
UnrealEditor.exe!LaunchWindowsStartup(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * __formal, int nCmdShow, const wchar_t * CmdLine) Line 258 C++
UnrealEditor.exe!WinMain(HINSTANCE__ * hInInstance, HINSTANCE__ * hPrevInstance, char * pCmdLine, int nCmdShow) Line 298 C++
[Inline Frame] UnrealEditor.exe!invoke_main() Line 102 C++
UnrealEditor.exe!__scrt_common_main_seh() Line 288 C++
kernel32.dll!BaseThreadInitThunk() Unknown
ntdll.dll!00007ffe92fdcc91() Unknown
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-223816 in the post.
0 |
Component | UE - Online |
---|---|
Affects Versions | 5.4 |
Created | Sep 9, 2024 |
---|---|
Updated | Sep 10, 2024 |