The showdebug abilitysystem command crashes editor when the target is a child actor

UE - Gameplay - Dec 2, 2021

An actor with an AbilitySystemComponent that is spawned by a ChildActorComponent will have a null AbilityActorInfo. This leads to a crash in the ASC when GetDebugTarget attempts to access AbilityAct ...

Editor crashes upon PIE unless tick is disconnected and reconnected

UE - Gameplay - Blueprint - May 14, 2015

Project crashes if user presses compile or PIE unless they first disconnect and reconnect event tick within blueprint component BP_BuildStage. Frequency: 4/4 CrashReporter: [Link Removed] ...

Crash upon opening a level that is parented to a Custom Level Script

UE - Gameplay - Blueprint - Jul 30, 2015

The attached project will crash whenever attempting to load the default map which is parented to a custom level script made by the user. Note: This issue doesn't occur for all maps in the project. ...

Crash when unloading World Composition tiles using Landscape

UE - Graphics Tools - Terrain - Landscape - Apr 25, 2022

When unloading a tile of a World Composition map in UE5, a crash occurs when trying to deference a null pointer (World->PersistentLevel->bIsVisible) in FWorldTileModel::FWorldTileModel():// Assign l ...

Attempting to override timeline function in child blueprint crashes editor

UE - Gameplay - Blueprint - Sep 24, 2015

Attempting to override a timeline within a child blueprint causes the editor to crash. Frequency: 4/4 Crashreporter: [Link Removed] ...

Modifying ShooterGame header file for faster compiling causes crash behavior.

UE - Foundation - Core - Jan 11, 2019

Using bFasterWithoutUnity and MinFilesUsingPrecompiledHeaderOverride, on ShooterGame.Build.Cs results in Engine crash. ...

Pressing "+" element in landscape grass type asset crashes editor

UE - LD & Modeling - Terrain - Landscape - Jul 31, 2015

Creating a landscape grass type and then pressing the + to add an element crashes the editor. Frequency: 2/2 Crashreporter: not currently available ...

App crashes when Launching on or launching packaged project on tvOS or iOS

UE - Platform - Mobile - Aug 1, 2016

Launch on to tvOS crashes the app on the device and returns the user to the main screen. This also affects packaged projects Update Project packaged in shipping configuration launched successfully ...

[CrashReport] Mac crash in UE4Editor-Core.dylib!FApplePlatformString::TCHARToCFString()

UE - Platform - Apple - Jun 8, 2017

This is a common crash on Mac that has been occurring since at least the 4.14 release. Based on the one user description this may be related to the creation of structs. Additional information is n ...

[CrashReport] Crash related to mesh reimport - UE4Editor_UnrealEd!UpdateSomeLodsImportMeshData()

Tools - Jun 22, 2017

This is a common crash that occurs for users in the 4.16 release. Log file attached. Additional information is currently unavailable. User DescriptionsRandom Crash After right clicking Static mes ...