[CrashReport] UE4Editor_UnrealEd!FLightmassExporter::SetVolumetricLightmapSettings()

UE - Graphics Features - Sep 28, 2017

This is a trending crash coming out of the 4.18 Previews. Users have not provided any description of their actions when the crash occurred. Source Context 1857 const FVector ImportanceExt ...

Umlauts in config files cause encoding issues when synced through Perforce

UE - Editor - UI Systems - Localization - Aug 9, 2016

When an Umlaut character is in an .ini file in the Engine that is in Perforce as a Text file type, the encoding for the text file becomes messed up once it is synced. This does not occur when testin ...

Auto Wrap Text breaks inside of a ScaleBox

UE - Editor - UI Systems - Aug 22, 2018

Widget Elements within a scalebox  are inappropriately resized upon scaling. Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4306439), 4.21 (CL - 4305553) ...

Blueprint function input default values only a text field

UE - Gameplay - Blueprint - Mar 2, 2015

When you create a new variable you get a useful default value specification option for the given type. However, for a function input the values are just a string which requires knowing the arcane s ...

Typo in hint text for Collision Max Push Out Velocity

UE - Simulation - Physics - Solver - Dec 5, 2022

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. ...

Unable to read Stat FPS text on Samsung S6 Edge

UE - Platform - Mobile - Oct 28, 2016

This is only occurring on the Galaxy 6 Edge. Was tested on multiple iOS and Android devices and could not repro Galaxy S6 Edge_6714 OS: 5.0.2 ...

Text in Content Menues for 21:9 Ultra-Wide Screen are Stretched

UE - Editor - UI Systems - Slate - Apr 14, 2015

A user has requested further compatibility support for his Ultra-Wide monitor. I attempted to troubleshoot the users issue but we have no ultra-wide in house to test the issue. We lack the document ...

Widget's shear render transform isn't reversed when using RTL text flow

UE - Editor - UI Systems - UMG - Dec 13, 2022

When a widget's flow preference is set to RTL, we adjust the render transform so that the horizontal transform is mirrored (see SWidget::GetRenderTransformWithRespectToFlowDirection). We should do t ...

Format Text nodes and split nodes reporting warning that override pins are removed.

UE - Gameplay - Blueprint Editor - Feb 18, 2016

Fallout from CL# 2865330 for [Link Removed], bleedover of the warning to certain intermediately spawned nodes. ...