FBodyInstance::SetCollisionEnabled uses an incomplete conditional to determine whether or not it's in a Simulating or Non-Simulating state. This can cause cases where RecreatePhysicsState doesn't pr ...
When having an Exponential Height Fog actor far away from origin, after doing Set World Origin Location, Exponential Height Fog's appearance changes. ...
When designating 3 Intro/Start Up movies to play back to back in the Project Settings of a mobile project, the user reports that they will play as expected for Android devices, but only one movie wi ...
Ensure thrown when using root motion with Sub Animation Blueprints ...
Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 931 OutputCurveMap(AnimationCurves[(uint8)EAnimCurveType::AttributeCurve], Canvas, Displa ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...
Getting a performance hit when sculpting landscape that has foliage on it. ...
Deprecated Uproperty Variables with no alternative use information in ConstraintInstance.h from lines 558 - 674. The variables appear to have been added in July and immediately marked as deprecated. ...
UWheeledVehicleMovementComponent no longer has an IsFalling variable. It originally inherited from UPawnMovementComponent which it gained this variable from but now inherits directly from UMovementC ...
I was unable to test this due to not having provisions available to test on for tvOS distribution. However, we have reports of the following error: "PackagingResults:Error: Error Provision not foun ...